![]() ![]() In fact, I remember being skeptical of Zero-Build initially, due to it doing away with the very mechanic that made the game so unique. All this comes together to make Fortnite into the best “Smoovement Shooter” I’ve ever played.Īll of these additions are things I never would have imagined would come to Fortnite years ago. Some of these add even more to my movement arsenal, like a teleporting air dash. ![]() These are level-up bonus abilities that you gain over time while playing, sort of like unlocking hero abilities. Then there’s Augments, which return from Season 4 Chapter 1. Moments like that happen on the regular throughout the game now. Recently, I grinded through a city, jumped off a rail, used my Kinetic Blade to air dash to the top of a building, quickly slid to the ground using that momentum, and instantly killed a player with the new pump shotgun. In my time playing through this new update, I’ve been completely infatuated with all the new ways I can mix up movement options to disorient opponents, escape bad situations, and just pull off some all-around cool stuff. Being able to do all of that with the new Resident Evil 4 Leon Kennedy skin is just perfect. In the latest season, the the momentum-based gameplay has expanded even more with rail grinding and a radical katana called the Kinetic Blade to mix things up even more. After that, more movement options were introduced, including a slide, mantling, and sprint. ![]() That move convinced more players to give it a try and was so popular that it soon became a permanent playlist. Last year saw Fortnite get rid of its building entirely for a moment to introduce a Zero-Build mode. Instead of just existing as a lovechild between PlayerUnknown’s Battlegrounds and Minecraft, the current version of the game looks more like an amalgamation of Jet Set Radio, Sunset Overdrive, Unreal Tournament, and other games. Fitbit Versa 3įortnite‘s latest season takes the shooter even farther away from its initial “battle royale with building” gimmick.
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